Creative Art Department
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Art
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- Explorations in Art
- Drawing & Painting I
- Drawing and Painting II
- Drawing and Painting III
- Three-Dimensional Art I
- Three-Dimensional Art II
- Three-Dimensional Art III
- Photography I
- Photography II
- Visual Journaling I & II
Explorations in Art
Explorations in Art
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Drawing & Painting I
Drawing and Painting I
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- Art Aesthetics
- Art Criticism
- Art History (through Art Production)
- Problem Solving
- Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Art Aesthetics
Art Criticism
Art History (through Art Production)
Problem Solving
Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Drawing and Painting II
Drawing & Painting II
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- Art Aesthetics
- Art Criticism
- Art History (through Art Production)
- Observation
- Problem Solving
- Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Art Aesthetics
Art Criticism
Art History (through Art Production)
Observation
Key Learning(s)
Students will show an increased ability in all performance standard areas from Drawing and Painting I through the reiteration of the Elements and Principles of design. Students will effectively apply and manipulate the Elements and Principles of art to show expression, emotion, theme and problem solving.
Problem Solving
Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Key Learning(s)
Students will show an increased ability in all performance standard areas from Drawing and Painting I through the reiteration of the Elements and Principles of design. Students will effectively apply and manipulate the Elements and Principles of art to show expression, emotion, theme and problem solving.
Drawing and Painting III
Drawing & Painting III / Advanced Portfolio Development
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- Art Aesthetics
- Art Criticism
- Art History (through Art Production)
- Observation
- Problem Solving
- Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Art Aesthetics
Art Criticism
Art History (through Art Production)
Observation
Key Learning(s)
Students will show an increased ability in all performance standard areas from Drawing and Painting II through the reiteration of the Elements and Principles of Design. Students will effectively manipulate and explore the Elements and Principles of art to show expression, emotion, theme and problem solving.
Problem Solving
Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Key Learning(s)
Students will show an increased ability in all performance standard areas from Drawing and Painting II through the reiteration of the Elements and Principles of Design. Students will effectively use the Elements and Principles of art to show expression, emotion, theme and problem solving.
Three-Dimensional Art I
Three-Dimensional Art I
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- Art Aesthetics
- Art Criticism
- Art History (through Art Production)
- Problem Solving
- Observation, Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Art Aesthetics
Art Criticism
Art History (through Art Production)
Problem Solving
Observation, Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Three-Dimensional Art II
Three-Dimensional Art II
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- Art Aesthetics
- Art Criticism
- Art History (through Art Production)
- Problem Solving
- Observation, Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Art Aesthetics
Art Criticism
Art History (through Art Production)
Problem Solving
Observation, Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Key Learning(s)
Students will show an increased ability in all performance standard areas from Three Dimensional Art I through the reiteration of the Elements and Principles of design. Students will effectively apply and manipulate the Elements and Principles of art to show expression, emotion, theme and problem solving.
Three-Dimensional Art III
Three-Dimensional Art III
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- Art Aesthetics
- Art Criticism
- Art History (through Art Production)
- Problem Solving
- Observation, Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Art Aesthetics
Art Criticism
Art History (through Art Production)
Problem Solving
Observation, Elements Line (Form), Elements Space (Texture), Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Key Learning(s)
Students will show an increased ability in all performance standard areas from Three Dimensional Art II through the reiteration of the Elements and Principles of Design. Students will effectively manipulate and explore the Elements and Principles of art to show expression, emotion, theme and problem solving.
Photography I
Photography I
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- Art Aesthetics
- Art Criticism
- Art History (through Art Production)
- Problem Solving
- Camera, Elements Line (Form), Elements Space (Texture), Exhibition, Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Art Aesthetics
Art Criticism
Art History (through Art Production)
Problem Solving
Camera, Elements Line (Form), Elements Space (Texture), Exhibition, Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Key Learning(s)
Students will show an increased ability in all performance standard areas from Drawing and Painting I through the reiteration of the Elements and Principles of design through photography. Students will effectively apply and manipulate the Elements and Principles of Art to create strong photographs relating to themes and problem solving skills.
Photography II
Photography II
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- Art Aesthetics
- Art Criticism
- Art History (through Art Production)
- Problem Solving
- Camera, Elements Line (Form), Elements Space (Texture), Exhibition, Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Art Aesthetics
Art Criticism
Art History (through Art Production)
Problem Solving
Camera, Elements Line (Form), Elements Space (Texture), Exhibition, Principles of Design Movement (Variety), Principles of Design Unity (Composition)
Key Learning(s)
Students will show an increased ability in all performance standard areas from Photo I through the reiteration of the Elements and Principles of design through photography. Students will effectively apply and manipulate the Elements and Principles of Art to show expression and emotion; and create strong photographs relating to themes and problem solving skills.
Visual Journaling I & II
Visual Journaling I & II
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Business
Business
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- Intro to Web Design
- Financial Literacy
- Business & Personal Law – Real World Connections
- Accounting I
- Accounting II
- Personal Finance and Investing
- Sports and Entertainment Marketing
- Introduction to Programming with Python
- C++
- Business Computer Applications
- Advanced Computer Concepts
- AP Computer Science / Java
- Cybersecurity
- Web Design and Development
Intro to Web Design
Financial Literacy
- Unit 1: Career Goals
- Unit 2: Careers, Credit, and Identity Protection
- Unit 3: Relationships, Money, and Financial Agreements
- Unit 4: Banking Services and Savings Institutions
- Unit 5: Consumer Purchasing
- Unit 6: Consumer Credit
Unit 1: Career Goals
Unit 2: Careers, Credit, and Identity Protection
Unit 3: Relationships, Money, and Financial Agreements
Key Learning(s)
Students will be able to calculate income and create job essential documents. Students will be able to demonstrate the importance of saving and investing money. Students will be able to compare banking services. Students will be able to manage a financial account and reconcile the account.
Unit 4: Banking Services and Savings Institutions
Unit 5: Consumer Purchasing
Unit 6: Consumer Credit
Business & Personal Law – Real World Connections
Accounting I
- Unit 1: The Accounting Equation
- Unit 2: Journalizing
- Unit 3: Posting from General Journal
- Unit 4: Cash Control
- Unit 5: Preparing a Work Sheet and Financial Statements
- Unit 6: Adjusting & Closing Entries
- Unit 7: Journalizing Transactions in Special Journals
- Unit 8: Posting from Special Journals
- Unit 9: Payroll
- Unit 10: End of Fiscal Period Procedures for a Partnership
- Unit 11: The Accounting Cycle Computer Simulation
Unit 1: The Accounting Equation
Unit 2: Journalizing
Unit 3: Posting from General Journal
Unit 4: Cash Control
Unit 5: Preparing a Work Sheet and Financial Statements
Unit 6: Adjusting & Closing Entries
Unit 7: Journalizing Transactions in Special Journals
Unit 8: Posting from Special Journals
Unit 9: Payroll
Unit 10: End of Fiscal Period Procedures for a Partnership
Unit 11: The Accounting Cycle Computer Simulation
Accounting II
- Unit 1: Departmentalizing Purchases and Cash Payments
- Unit 2: Departmental Sales and Cash Receipts
- Unit 3: Financial Reporting for a Departmentalized Business
- Unit 4: Inventory, Planning, and Valuation
- Unit 5: Accounting for Uncollectible Accounts
- Unit 6: Accounting for Plant Assets
- Unit 7: Accounting for Notes Payable, Prepaid Expenses, and Accrued Expenses
- Unit 8: Accounting for Notes Receivable, Unearned Revenue, and Accrued Revenue
- Unit 9: Corporate Accounting
- Unit 10: Corporate Accounting
- Unit 11: Computer Simulation
Unit 1: Departmentalizing Purchases and Cash Payments
Unit 2: Departmental Sales and Cash Receipts
Unit 3: Financial Reporting for a Departmentalized Business
Unit 4: Inventory, Planning, and Valuation
Unit 5: Accounting for Uncollectible Accounts
Unit 6: Accounting for Plant Assets
Unit 7: Accounting for Notes Payable, Prepaid Expenses, and Accrued Expenses
Unit 8: Accounting for Notes Receivable, Unearned Revenue, and Accrued Revenue
Unit 9: Corporate Accounting
Unit 10: Corporate Accounting
Unit 11: Computer Simulation
Personal Finance and Investing
- Unit 1: Planning Personal Finances
- Unit 2: Money Management
- Unit 3: Credit
- Unit 4: Savings and Investments
- Unit 5: The Stock Market
- Unit 6: Bonds and Mutual Funds
- Unit 7: Real Estate
- Unit 8: Collectibles and Real Estate investments
- Unit 9: Insurance
- Unit 10: Retirement Planning
Unit 1: Planning Personal Finances
Unit 2: Money Management
Unit 3: Credit
Unit 4: Savings and Investments
Unit 5: The Stock Market
Unit 6: Bonds and Mutual Funds
Unit 7: Real Estate
Unit 8: Collectibles and Real Estate investments
Unit 9: Insurance
Unit 10: Retirement Planning
Sports and Entertainment Marketing
- Unit 1: Introduction to Marketing
- Unit 2: Economics
- Unit 3: Free Enterprise System
- Unit 4: International Trade
- Unit 5: Careers
- Unit 6: Marketing Yourself
- Unit 7: Information Management
- Unit 8: Promotion
- Unit 9: Pricing
- Unit 10: Product
- Unit 11: Distribution
Unit 1: Introduction to Marketing
Unit 2: Economics
Unit 3: Free Enterprise System
Unit 4: International Trade
Unit 5: Careers
Unit 6: Marketing Yourself
Unit 7: Information Management
Unit 8: Promotion
Unit 9: Pricing
Unit 10: Product
Unit 11: Distribution
Introduction to Programming with Python
- Unit 1: Intro
- Unit 2: IO
- Unit 3: Decision Structures
- Unit 4: Repetition Structures
- Unit 5: Functions
- Unit 6: Files and Exceptions
- Unit 7: Lists and Tuples
- Unit 8: Strings
- Unit 9: Dictionaries
- Unit 10: Classes
Unit 1: Intro
Unit 2: IO
Unit 3: Decision Structures
Unit 4: Repetition Structures
Unit 5: Functions
Unit 6: Files and Exceptions
Unit 7: Lists and Tuples
Unit 8: Strings
Unit 9: Dictionaries
Unit 10: Classes
C++
- Unit 1: Intro
- Unit 2: C++ parts
- Unit 3: Expressions
- Unit 4: Decisions
- Unit 5: Loops and files
- Unit 6: Functions
- Unit 7: Arrays and Vectors
- Unit 8: Pointers
- Unit 9: Chars and Strings
- Unit 10: Data Structures
Unit 1: Intro
Unit 2: C++ parts
Unit 3: Expressions
Unit 4: Decisions
Unit 5: Loops and files
Unit 6: Functions
Unit 7: Arrays and Vectors
Unit 8: Pointers
Unit 9: Chars and Strings
Unit 10: Data Structures
Business Computer Applications
Unit 1: Access
Unit 2: Excel
Key Learning(s)
Students will be able to use formatting, editing, cell styles, insert charting, create if statements, use absolute references, work with formulas and functions, and organize data. Students will use Excel to create multiple business related spreadsheets and with multiple other programs.
Unit 3: Word
Key Learning(s)
Students will be able to create professional business related documents using various features in Word such as: formatting and spacing paragraphs, page layout features, tables, columns, borders, bullets, smartart and objects, images, and fonts. Students will also create web pages, reports, and mail merges in Word. Students will be able to use Word templates and create templates and forms using fields.
Unit 4: Photoshop
Unit 5: PowerPoint/prezi/ google slides
Key Learning(s)
Students will use presentation software to create presentations for businesses and classes. Students will be able to loop music, design custom animation, and use master slides. Students will also use professional tools such as note slides, transitions, and visually appealing slides to create interest and attention.
Advanced Computer Concepts
- Unit 1: Microsoft Excel
- Unit 2: Google Docs
- Unit 3: Adobe In-Design & Photoshop
- Unit 4: Microsoft PowerPoint and Multimedia
- Unit 5: Microsoft Word
- Unit 6: Microsoft Access/Database
- Unit 7: Current Technologies for students
Unit 1: Microsoft Excel
Key Learning(s)
Students will be able to calculate loan payments using financial functions, data tables, and amortization schedules. Students will be able to create, sort, and query at table using databases. (creating, sorting, and querying a table) Students will be able to work with multiple worksheets and workbooks creating advanced formulas, functions, and forms. Students will be able to create templates, import data, and working with SmartArt, images, and screenshots.
Unit 2: Google Docs
Unit 3: Adobe In-Design & Photoshop
Unit 4: Microsoft PowerPoint and Multimedia
Key Learning(s)
Students will be able to use SmartArt, charts, tables to create informational graphics. Students will be able to use comments and protection for collaborating presentations. Students will be able to incorporate hyperlinks, action buttons, formatted bulleted characters, nonlinear, adjusted pictures, slide timings, animated content to navigate presentation.
Unit 5: Microsoft Word
Unit 6: Microsoft Access/Database
Key Learning(s)
Students will be able to incorporate major objects including: fields, records, tables, reports, forms, links, and queries. Students will be able to import and export data. Students will be able to create and use macros. Students will be able to create a switchboard for managing objects.
Unit 7: Current Technologies for students
AP Computer Science / Java
- Unit 1: Intro
- Unit 2: Fundamentals
- Unit 3: Decision Structures
- Unit 4: Loops and Files
- Unit 5: Methods
- Unit 6: Classes
- Unit 7: Arrays
- Unit 8: Classes
- Unit 9: Inheritance
- Unit 10: Recursion
Unit 1: Intro
Unit 2: Fundamentals
Unit 3: Decision Structures
Unit 4: Loops and Files
Unit 5: Methods
Unit 6: Classes
Unit 7: Arrays
Unit 8: Classes
Unit 9: Inheritance
Unit 10: Recursion
Cybersecurity
- Unit 1: Intro
- Unit 2: Digital Citizenship
- Unit 3: Programming Fund
- Unit 4: Cryptography
- Unit 5: Program Security
- Unit 6: System Administration
- Unit 7: Software Security
- Unit 8: IT Infrastructure
Unit 1: Intro
Unit 2: Digital Citizenship
Unit 3: Programming Fund
Unit 4: Cryptography
Unit 5: Program Security
Unit 6: System Administration
Unit 7: Software Security
Unit 8: IT Infrastructure
Web Design and Development
Family & Consumer Sciences
Family & Consumer Sciences
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- Intro to Family & Consumer Science
- Adulting 101: Managing Adult Roles & Responsibilities
- Child Development
- Early Childhood Education
- Family Dynamics
- Fashion, Textiles & Apparel
- Food & Nutrition
Intro to Family & Consumer Science
- Unit 1: Foods & Nutrition
- Unit 2: Management Skills
- Unit 3: Consumer Rights & Responsibilities
- Unit 4: Communication
- Unit 5: Time Management
- Unit 6: Child Care
- Unit 7: Family Dynamics
Unit 1: Foods & Nutrition
Unit 2: Management Skills
Unit 3: Consumer Rights & Responsibilities
Unit 4: Communication
Unit 5: Time Management
Unit 6: Child Care
Unit 7: Family Dynamics
Adulting 101: Managing Adult Roles & Responsibilities
Child Development
Early Childhood Education
- Unit 1: Career Opportunities
- Unit 2: Developmentally Appropriate Practices
- Unit 3: Curriculum & Instruction
- Unit 4: Promoting a Safe Learning Environment
- Unit 5: Fostering Positive Relationships
- Unit 6: Teach & Train
Unit 1: Career Opportunities
Unit 2: Developmentally Appropriate Practices
Unit 3: Curriculum & Instruction
Unit 4: Promoting a Safe Learning Environment
Key Learning(s)
Creating a classroom that is organized and that is characterized by mutual respect makes it a lot easier to teach effectively, and one of the most important things teachers can do to promote learning is to create classroom environments where students feel safe. Students need to feel safe in order to learn.
Unit 5: Fostering Positive Relationships
Unit 6: Teach & Train
Family Dynamics
- Unit 1: The Family Foundation
- Unit 2: Developing One’s Self
- Unit 3: Strengthening Your Family Now
- Unit 4: Preparing For Your Future Family
- Unit 5: Supporting Families
Unit 1: The Family Foundation
Unit 2: Developing One’s Self
Unit 3: Strengthening Your Family Now
Unit 4: Preparing For Your Future Family
Unit 5: Supporting Families
Fashion, Textiles & Apparel
- Unit 1: Clothing & Society
- Unit 2: Design Principles
- Unit 3: Textile Process
- Unit 4: Clothing Consumerism
- Unit 5: Clothing Care
- Unit 6: Technology and Equipment
- Unit 7: Fabric Engineering Techniques
Unit 1: Clothing & Society
Unit 2: Design Principles
Unit 3: Textile Process
Unit 4: Clothing Consumerism
Unit 5: Clothing Care
Unit 6: Technology and Equipment
Unit 7: Fabric Engineering Techniques
Food & Nutrition
- Unit 1: Working in the Kitchen
- Unit 2: Kitchen Basics/Safety & Sanitation
- Unit 3: Measuring & Recipe Reading
- Unit 4: Kitchen Tools & Equipment
- Unit 5: Nutritional Guidelines
- Unit 6: Baking
- Unit 7: Knife Skills
- Unit 8: Digestion
- Unit 9: Nutrients
- Unit 10: Global Cuisine
- Unit 11: Food Science
Unit 1: Working in the Kitchen
Unit 2: Kitchen Basics/Safety & Sanitation
Unit 3: Measuring & Recipe Reading
Unit 4: Kitchen Tools & Equipment
Unit 5: Nutritional Guidelines
Unit 6: Baking
Unit 7: Knife Skills
Unit 8: Digestion
Unit 9: Nutrients
Unit 10: Global Cuisine
Unit 11: Food Science
Health & Physical Education
Health and Physical Education
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- Physical Education & Advanced Physical Education
- Theory and Application of Strength and Conditioning
- Fit for Life
- Life Fitness
- High School Health
- Red Cross Certified First Aid/CPR Basic Life Support
Physical Education & Advanced Physical Education
- Archery
- Basketball
- Dance
- Flag Football; Floor Hockey; Softball; Disc Golf; Volleyball
- Functional Training; Fitness; Golf; Weight Room
- Field Hockey
- FITNESS – Fitness Testing
- Lacrosse
- Soccer
- Square Dancing
- Table Tennis
- Tennis
Archery
Basketball
Dance
Flag Football; Floor Hockey; Softball; Disc Golf; Volleyball
Functional Training; Fitness; Golf; Weight Room
Field Hockey
FITNESS – Fitness Testing
Lacrosse
Soccer
Square Dancing
Table Tennis
Tennis
Theory and Application of Strength and Conditioning
- Unit 1: Benefits of Strength and Conditioning
- Unit 2: Alternative Training methods
- Unit 3: Muscles identification and Muscle specific training
- Unit 4: Creating a personal fitness training program
Unit 1: Benefits of Strength and Conditioning
Unit 2: Alternative Training methods
Key Learning(s)
Students will be using various training techniques in their workout programs that are essential in maintaining overall total body fitness. When a traditional fitness center is not available, students will learn alternative training options such as; resistance training, flexibility training, aerobics training, and core training to assist in reaching personal fitness goals.
Unit 3: Muscles identification and Muscle specific training
Unit 4: Creating a personal fitness training program
Key Learning(s)
Students will participate in a personal fitness program that promotes lifelong wellness in physical, mental, social, and emotional health. Properly use a wide variety of fitness equipment. Students will develop a personal fitness program and assist each other to help safely achieve their lifelong fitness goals.
Fit for Life
- Unit 1: Benefits of Strength and Conditioning
- Unit 2: Alternative Training methods
- Unit 3: Nutrition
- Unit 4: Caloric Balance
Unit 1: Benefits of Strength and Conditioning
Unit 2: Alternative Training methods
Key Learning(s)
Students will be using various training techniques in their workout programs that are essential in maintaining overall total body fitness. When a traditional fitness center is not available, students will learn alternative training options such as; resistance training, flexibility training, aerobics training, and core training to assist in reaching personal fitness goals.
Unit 3: Nutrition
Unit 4: Caloric Balance
Life Fitness
These topics are in Alphabetical Order. They will be covered on a rotation.
FITNESS – Fitness Testing
Fitness
Key Learning(s)
Regular participation in a personal fitness program promotes lifelong wellness in physical, mental, emotional, and social health. The use of a wide variety of fitness activities will enhance a personal fitness program and assist individuals to safely achieve their lifelong fitness goals.
Weight Room
Key Learning(s)
Regular participation in a personal fitness program promotes lifelong wellness in physical, mental, emotional, and social health. Proper use of a wide variety of fitness equipment will enhance a personal fitness program and assist individuals to safely achieve their lifelong fitness goals.
High School Health
- Unit 1: Mental Health
- Unit 2: Social Health
- Unit 3: Human Sexuality
- Unit 4: Substance Abuse
- Unit 5: Exercise & Nutrition
Unit 1: Mental Health
Key Learning(s)
The students will formulate a new definition of health, design a new health shape to depict their definition, analyze the interrelationship between the various components of health and predict what will occur if current health trends continue in society. The students will evaluate the most effective decision-making and refusal skills, explore methods for pursuing their goals and designing an action plan, differentiate between coping and avoidance strategies and propose healthful ways to manage emotions. The students will participate in a variety of stress management techniques proven to alleviate many of the harmful physiological effects of stress and recommend a stress management plan for a close family member
Unit 2: Social Health
Key Learning(s)
Students will understand how Healthy Relationships can have a positive influence on their health, and how Abusive Relationships can have a negative influence on their health. Students will learn the differences and similarities between Bullying and Harassment, and how to avoid the negative impact caused by each. Students will learn how to Communicate effectively and how to use this effective communication to avoid risky or dangerous situations
Unit 3: Human Sexuality
Key Learning(s)
Students will diagram the parts, functions and major health concerns associated with the reproductive systems, summarize the process of conception and the method by which contraception prevents it and recommend a form of contraception based on specific circumstances. Students will research the cause, symptoms, treatments and long-term outcomes of STIs and classify STIs into curable/incurable categories.
Unit 4: Substance Abuse
Key Learning(s)
Students will identify the warning signs of alcohol poisoning and practice life-saving techniques, analyze the impact of tobacco products on various systems in the body, compare the differences between drugs and medicines and design an anti-use drug pamphlet. Students will explore the neurobiological alterations that occur when prescription drugs are abused.
Unit 5: Exercise & Nutrition
Red Cross Certified First Aid/CPR Basic Life Support
- Unit 1: History of International and US Red Cross
- Unit 2: Recognizing and respond to an Emergency
- Unit 3: First Aid
- Unit 4: Breathing Emergencies
- Unit 5: Cardiac Emergencies
- Unit 6: Shock/Special Circumstances
Unit 1: History of International and US Red Cross
Unit 2: Recognizing and respond to an Emergency
Unit 3: First Aid
Unit 4: Breathing Emergencies
Unit 5: Cardiac Emergencies
Unit 6: Shock/Special Circumstances
Music
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- High School Instrumental Music – Band, Orchestra, Jazz Band, etc.
- Secondary Vocal Music 9 – 12
- Guitar I
- Guitar II
- Music Theory I
- AP Music Theory
- Keyboarding I
- Keyboarding II
- Vocal Technique
- Intro to Music Technology
- Recording and Sound 1
- Recording and Sound 2
- Instrumental Technique
High School Instrumental Music – Band, Orchestra, Jazz Band, etc.
High School Instrumental Music – Band & Orchestra
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Secondary Vocal Music 9 – 12
Secondary Vocal Music 9 – 12
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Guitar I
Guitar I
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Guitar II
Guitar II
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Music Theory I
Music Theory I
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AP Music Theory
AP Music Theory
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- Unit 1: Rhythm
- Unit 2: Pitch
- Unit 3: Triads/7th chords
- Unit 4: Principles of Voice Leading
- Unit 5: Principles of Voice Leading II
- Unit 6: Non-Chord Tones and Diatonic 7th Chords
- Unit 7: Chromaticism I
Unit 1: Rhythm
Unit 2: Pitch
Unit 3: Triads/7th chords
Unit 4: Principles of Voice Leading
Unit 5: Principles of Voice Leading II
Unit 6: Non-Chord Tones and Diatonic 7th Chords
Unit 7: Chromaticism I
Keyboarding I
Keyboarding I
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Keyboarding II
Keyboarding II
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Vocal Technique
Vocal Technique
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Intro to Music Technology
Intro to Music Technology
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- Unit 1: Intro to GarageBand
- Unit 2: Audio Editing
- Unit 3: Recording music from outside sources
- Unit 4: Recording using a microphone
- Unit 5: Editing a multi-take recording
- Unit 6: MIDI
- Unit 7: Remix
- Unit 8: Video
Unit 1: Intro to GarageBand
Unit 2: Audio Editing
Unit 3: Recording music from outside sources
Unit 4: Recording using a microphone
Unit 5: Editing a multi-take recording
Unit 6: MIDI
Unit 7: Remix
Unit 8: Video
Recording and Sound 1
Recording and Sound 1
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Recording and Sound 2
Recording and Sound 2
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Instrumental Technique
Instrumental Technique
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Technology Education
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- Exploring Technology Education
- Engineering I: Exploring Technology
- Design and Engineering II
- Engineering III - Advanced Topics
- Technical Design (CADD)
- Robotics and 3D Modeling
- Game Design & 3D Animation
- Architectural Design
- Drones & Flight
- Digital Graphics
- Promotional Graphics
- TV Studio 1
- TV Studio 2
Exploring Technology Education
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- Unit 1: Course Orientation
- Unit 2: Engineering & Design
- Unit 3: Computer-Aided Drafting and Design (CADD)
- Unit 4: Manufacturing
- Unit 5: Digital Communications
Unit 1: Course Orientation
Unit 2: Engineering & Design
Unit 3: Computer-Aided Drafting and Design (CADD)
Unit 4: Manufacturing
Unit 5: Digital Communications
Engineering I: Exploring Technology
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- Unit 1: Introduction to Engineering Concepts/Engineering Careers and Principles
- Unit 2: Engineering Drawing
- Unit 3: Production Engineering
- Unit 4: Mechanical Engineering
- Unit 5: Fluid Power & Robotics Engineering
- Unit 6: Aerodynamics
- Unit 7: Aerospace Engineering
- Unit 8: Civil Engineering
- Unit 9: Independent Studies
Unit 1: Introduction to Engineering Concepts/Engineering Careers and Principles
Key Learning(s)
The structures, transportation systems, and products we use are developed and tested by Engineers. Engineers are constantly working to improve technology by making it safer, faster, more efficient etc. Careers opportunities in engineering are always evolving. Students will be able to explore the variety of S.T.E.M. related career options in engineering and apply engineering concepts of safety using a variety of engineering tools, machinery, and materials.
Unit 2: Engineering Drawing
Key Learning(s)
An engineered technological systems starts with a visual design. For others to build new technological systems, designs must include all aspects in detail and be documented in an understandable and universally interpreted format. Students will be able to create detailed visual designs of various objects, models, and prototypes using a CADD program.
Unit 3: Production Engineering
Unit 4: Mechanical Engineering
Unit 5: Fluid Power & Robotics Engineering
Key Learning(s)
Fluid Power Engineering and Robotic Engineering are branches of technology that deal with the design, construction, operation, structural disposition, manufacture, and application of various technologies. Students will lean and apply Fluid Power and Robotics Engineering concepts in conjunction with the Technological Design Process to create a technological system.
Unit 6: Aerodynamics
Key Learning(s)
Aerodynamics is a branch of dynamics concerned with studying the motion of air, particularly when it interacts with a solid object. Students will learn and apply Aerodynamic Engineering concepts in conjunction with the Technological Design Process to create an Aerodynamic technological system.
Unit 7: Aerospace Engineering
Key Learning(s)
Aerospace Engineering is the primary branch of engineering concerned with the design, construction, and science of aircraft and space craft. Students will learn and apply Aerospace Engineering concepts in conjunction with the Technological Design Process to create an Aerodynamic technological system.
Unit 8: Civil Engineering
Key Learning(s)
Civil Engineering deals with the design, construction, and maintenance of the physically and naturally built environment such as roads, bridges, and buildings. Students will learn and apply Civil Engineering concepts while implementing the Technological Design Process to design and create a structure.
Unit 9: Independent Studies
Key Learning(s)
Planning for long-term projects can be difficult. As we move into the independent project phase, students will need to develop schedules and be able to stick to them when they apply Engineering Drawing, Mechanical Engineering, Civil Engineering, Robotics, Aerodynamics and Drag and/or Aerospace Engineering to solve real world problems.
Design and Engineering II
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- Unit 1: Course Orientation & Safety
- Unit 2: Application of STEM Principles to Engineering Machines
- Unit 3: Applying STEM Principles to Problem Solving in Product Design, Development, and Construction
- Unit 4: Applying STEM Principles to Manufacturing Procedures and Mass Production
- Unit 5: Applying STEM Principles to Electricity and Electronics Applications
Unit 1: Course Orientation & Safety
Key Learning(s)
Technology Lab practices extend beyond the lab to everyday professional and personal life. Various operational and safety procedures, based on the tools and materials used, are applied in engineering and design. Effective Engineering and Design requires familiarity with a variety of tools, materials, and processes.
Unit 2: Application of STEM Principles to Engineering Machines
Unit 3: Applying STEM Principles to Problem Solving in Product Design, Development, and Construction
Key Learning(s)
Following a plan as a means of simultaneously understanding mechanical design and laboratory procedures. Application of a pre-designed product to solve a design problem. Creation of a product that meets given technical specifications from materials and professionally produced plans: learning appropriate lab tool and equipment safety and operational procedures. Safe operation of lab equipment.
Unit 4: Applying STEM Principles to Manufacturing Procedures and Mass Production
Unit 5: Applying STEM Principles to Electricity and Electronics Applications
Key Learning(s)
Electronics is the branch of physics, engineering, and technology dealing electrical circuits that involve active electrical components such as vacuum tubes, transistors, diodes and integrated circuits. Students will learn the principles of electricity and how to more efficiently use electricity and construct a small electronic product.
Engineering III - Advanced Topics
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- Unit 1: Engineering Facility Safety
- Unit 2: Problem Solving in Engineering
- Unit 3: Independent Application of STEM Concepts: Research and Development
- Unit 4: Independent Application of STEM Concepts: Manufacturing Processes to Develop the Solution
- Unit 5: Independent Application of STEM Concepts: Industrial Goods in Manufacturing
- Unit 6: Independent Application of STEM Concepts: Improve and Redesign
- Unit 7: Independent Application of STEM Concepts: Analysis of Results
Unit 1: Engineering Facility Safety
Key Learning(s)
Students will be able to safely operate Engineering lab tools and machinery and apply general lab safety procedures, in accordance to state regulations. Learning in this unit will be applied throughout the year in the completion of various S.T.E.M. related problem-solving activities.
Unit 2: Problem Solving in Engineering
Unit 3: Independent Application of STEM Concepts: Research and Development
Unit 4: Independent Application of STEM Concepts: Manufacturing Processes to Develop the Solution
Unit 5: Independent Application of STEM Concepts: Industrial Goods in Manufacturing
Unit 6: Independent Application of STEM Concepts: Improve and Redesign
Unit 7: Independent Application of STEM Concepts: Analysis of Results
Technical Design (CADD)
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- Unit 1: Course Orientation
- Unit 2: Technical Sketching
- Unit 3: Two-Dimensional Mechanical Drawing
- Unit 4: Two-Dimensional CADD
- Unit 5: Three-Dimensional CADD
- Unit 6: Independent Projects
Unit 1: Course Orientation
Unit 2: Technical Sketching
Unit 3: Two-Dimensional Mechanical Drawing
Unit 4: Two-Dimensional CADD
Unit 5: Three-Dimensional CADD
Unit 6: Independent Projects
Key Learning(s)
As we move into the independent project phase, students will learn to develop and adhere to project completion and presentation schedules. Students will apply Technical Sketching, Two Dimensional Mechanical Drawing, Two-Dimensional CADD and/or Three Dimensional CADD to solve hypothetical real world problems.
Robotics and 3D Modeling
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- Unit 1: Course Orientation
- Unit 2: Portfolio Process and Project Planning
- Unit 3: Three-Dimensional Computer Modeling
- Unit 4: Computer Simulation
- Unit 5: Automation
- Unit 6: Independent Projects
- Unit 7: Technical Presentation
Unit 1: Course Orientation
Unit 2: Portfolio Process and Project Planning
Unit 3: Three-Dimensional Computer Modeling
Unit 4: Computer Simulation
Unit 5: Automation
Unit 6: Independent Projects
Key Learning(s)
Planning for long-term projects can be difficult. As we move into the independent project phase, students will need to develop schedules and be able to stick to them. Students will apply Three-Dimensional Computer Modeling, Computer Simulation and/or Automation to solve real world problems.
Unit 7: Technical Presentation
Game Design & 3D Animation
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- Unit 1: Course Orientation
- Unit 2: Portfolio Process and Project Planning
- Unit 3: Two-Dimensional Animation
- Unit 4: Three-Dimensional Animation
- Unit 5: Real-Time Animation and Physics
- Unit 6: Computer Game Logic
- Unit 7: Independent Projects
- Unit 8: Technical Presentations
Unit 1: Course Orientation
Unit 2: Portfolio Process and Project Planning
Unit 3: Two-Dimensional Animation
Unit 4: Three-Dimensional Animation
Unit 5: Real-Time Animation and Physics
Unit 6: Computer Game Logic
Unit 7: Independent Projects
Unit 8: Technical Presentations
Architectural Design
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- Unit 1: Course Orientation
- Unit 2: History and Planning
- Unit 3: Floor Planning
- Unit 4: Foundation Planning
- Unit 5: Elevations
- Unit 6: Sectional Views
- Unit 7: Site Planning
- Unit 8: Renderings
- Unit 9: Civil Design
- Unit 10: Energy Conservation
- Unit 11: Independent Projects
- Unit 12: Technical Presentations
Unit 1: Course Orientation
Unit 2: History and Planning
Unit 3: Floor Planning
Unit 4: Foundation Planning
Unit 5: Elevations
Unit 6: Sectional Views
Unit 7: Site Planning
Unit 8: Renderings
Unit 9: Civil Design
Unit 10: Energy Conservation
Unit 11: Independent Projects
Unit 12: Technical Presentations
Drones & Flight
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- Unit 1: Basics of Flight
- Unit 2: UAS Industry Applications
- Unit 3: UAV Types & Components
- Unit 4: UAS Basic Electrical Theory
- Unit 5: Live Operations - Protocols & Flight Procedures
- Unit 6: FAA UAS Rules & Regulations
- Unit 9: Projects & Flight Training
- Unit 8: FAA Part 107 UAS Pilot License Prep & Exam
- Unit 9: Live Flight
Unit 1: Basics of Flight
Unit 2: UAS Industry Applications
Unit 3: UAV Types & Components
Unit 4: UAS Basic Electrical Theory
Unit 5: Live Operations - Protocols & Flight Procedures
Unit 6: FAA UAS Rules & Regulations
Unit 9: Projects & Flight Training
Unit 8: FAA Part 107 UAS Pilot License Prep & Exam
Key Learning(s)
Students will rigorously train and study for the FAA Part 107 Unmanned Aircraft Pilots License. This will include expanding knowledge of rules and regulations and learning how to read aeronautical charts and aviation weather reports. At the end of this unit, students will take the FAA Part 107 exam.
Unit 9: Live Flight
Digital Graphics
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- Unit 1: Foundations of Digital Graphics
- Unit 2: Packaging Design
- Unit 3: Digital Graphic Design
- Unit 4: Motion Graphics / Animation
- Unit 5: Information Design
- Unit 6: Interactive Media
Unit 1: Foundations of Digital Graphics
Unit 2: Packaging Design
Unit 3: Digital Graphic Design
Unit 4: Motion Graphics / Animation
Unit 5: Information Design
Unit 6: Interactive Media
Promotional Graphics
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- Unit 1: Foundations of Promotional Graphics
- Unit 2: Visual Communications
- Unit 3: Advertising Design
- Unit 4: Brand Identity Design
- Unit 5: Promotional Print Media
- Unit 6: Promotional Digital Media
Unit 1: Foundations of Promotional Graphics
Unit 2: Visual Communications
Unit 3: Advertising Design
Unit 4: Brand Identity Design
Unit 5: Promotional Print Media
Unit 6: Promotional Digital Media
TV Studio 1
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- Unit 1: TV Studio
- Unit 2: Audio and Video Production
- Unit 3: Promotional Media Design
- Unit 4: Digital Media Design and Development
- Unit 5: Digital Storytelling
Unit 1: TV Studio
Unit 2: Audio and Video Production
Unit 3: Promotional Media Design
Unit 4: Digital Media Design and Development
Unit 5: Digital Storytelling
TV Studio 2
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